What is officially confirmed
The Steam achievement list includes Craftsman, an objective to collect and assemble old-gun parts, and The Collector, an extra-weapons objective. Those achievements establish that weapon collecting and assembly exist, but not a complete set of weapon names. The official game description confirms hostile creatures and a flexible ability system, yet it does not print a damage chart. A numerical ranking would therefore be invented.
Weapon names in independent material
A March 2026 review mentions a baton, handgun, shotgun, .38 and an Old Frontier rifle. These names are a single reviewer’s account, so the complete in-game terminology and item count remain 待确认. A separate video title describes finding a Sheriff’s Handgun, but its metadata does not identify the exact room. Do not turn those references into a complete verified weapon list or location map.
The shotgun locker
In the Prologue, the shotgun cabinet uses 4123. The developer confirms the number and “Four Remain” clue; the Prologue Boomstick walkthrough places the cabinet in the first-floor lounge, reached through the resuscitation room from the lobby's right corridor. Enter the four digits and collect the weapon to complete that recorded achievement route.
A February 2026 clip also shows 4123 opening a shotgun cabinet and a successful pickup, but does not state its app or patch. Keep that distinction when playing the current full game. The locker guide separates the Prologue shotgun solution, ammunition-bag dial and full-game Medical Storage clue. Checked October 22, 2026.
Old-gun parts and uncertain locations
Craftsman confirms an assembly goal, but the public Steam page does not list every part or spawn point. The reviewer places an Old Frontier rifle in the basement and connects it to another puzzle, without a second independent location check. It is also not established that the reviewer’s rifle name is exactly the same item as the achievement’s “old gun.” Locations, part counts and that naming equivalence are 待确认.
Patch changes and missing stats
The official update notes say patch 1.1.1 fixed weapons disappearing from Cooper’s back after loading a save. Patch 1.1.2 added remaining-ammo information for the other weapon in the quick menu. These are interface and bug facts, not changes to published attack values. Damage, fire rate, ammunition capacity and an exhaustive acquisition order were not verified in the collected material.
